Ok so I do not think they teach the answer to this in highschool or even college physics. But this is very important to game development, so I am wondering if any physicists out there that can solve this problem. (Please click the image to enlarge.)
thelateral.png 13.97KB 0 downloads
Also, the static friction coefficient of the Tire is set to 1000 (for all intents and purposes, it has a nearly infinite friction coefficient, in order for students to not side-step the issue.)
Basically, the idea is, a standalone simulated rubber tire should have a lateral force applied to it in the opposite direction of lateral motion. The amount of lateral force should = tiremass*lateralvelocity.
However, this becomes much more complicated when 4 tires are attached to a body. So I am not sure what the answer to this problem is, but if someone solves this, I will probably be able to judge whether they are right and correct.
Edited by quickquestion, 15 April 2017 - 03:14 PM.