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So I am really into algorithms and i have been researching pathfinding and the various algorithms and methodology behind it. After some very intruiging research i have gotten down to the nitty-gritty of making my own algorithm and I am happy to announce i have a working algorithm for any obstacle and [in theory] it takes less steps and time than traditional pathfinding algorithms (such as A* and Dijkstra's algorithm) . for ex.) I had set up a 100x100 "tile" maze and after 6 steps into the algorithm it had a definite path from the start to finish. As far as i know 6 steps is very impressive-