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  1. The formula for the extent of spacetime curvature around a db is: sqrt(x^2+y^2+z^2) × Kr = 1 (0). In the formula: x, y, z, are coordinates in spacetime [m], Kr = curvature [m^-1]. Formula (0) describes the relative lessened extent of curvature of spacetime surrounding the db. In the formula the distance from a specific point in spacetime to the is always greater than zero. It explains te formula in more detail. It's not about describing the db and its curvature, but the curvature influence of the db on the surrounding spacetime.
  2. The hypothesis is that the db's are indeed points with a zero radius and an infinite curvature. The sphere I meant is a sphere of influence of the db which goes up to infinite distance from the db. The further the disctance from the db the less spacetime is curved caused by that db. In three dimensional spacetime this influence could be seen as an infinite sphere of curved spacetime around the db. So when talking about a sphere in this context it is about the sphere of influence of the db on its surrounding spacetime. It will be nice to hear from you again next week, I'm not bothered at all
  3. The unit for curvature = m^-1. Thank you for the extra mathematical insight. You also answered a question I had not thought of :).
  4. They are points in space and part of a specific curvature strength shell sphere. So one can say that each db is an infinite in 3 dimensional curvature sphere. I wrote the programs, though 25 years ago and that time hinders me to have all the details still clear in my mind. Though the program Einstein was rewritten by me two years ago so I dived into that code again and became aware of what I've programmed al those foggy years ago. So if you go into code questioning, my answers will take some more time...
  5. Formula (0) is in essence just a line length comparison equation. Yes, when all number are filled you get a sphere, but it was just meant to get the distance between two points. For programming the in the article proposed third model you have a very interesting comment.
  6. curvature=1/sqrt(x^2+y^2+z^2) is the original formula. Here you can see that the formula only breaks up when dividing by zero. So formula (0) only applies to ranges exlcuding zero, this is the surrounding spacetime and always a fraction of the infinite curvature of the db itself. The 1 has been derived because of the programmed simulation models of a db moving in spacetime, it is the most simple implementation of formula (0). One could play around with other numbers than the 1, the only thing that happens is that spacetime curvature on a point on a specific distance from a db is more or less s
  7. In the theory the dimensional basics are particles seperated in distance from each other in spacetime, they are not a membrane on itself but infinitely curved spacetime points in/on the three dimensional spacetime surface. The db's are all alike with one difference, their location in spacetime. Those locations are ever changing through the speed of a db relative to all the other db's in the universe, the why is unclear, but if there was no movement we would have a very static universe. All db particles are indeed connected via their mutual curvatures, so one could speak of an infinite curvatur
  8. Thanks for the link to the article. I've read it and for what I can see the idea does not include the non-spatial-dimensional idea. So, a lot of processes that are possible in a db world are not possible in a micro black hole world. Those little black holes will behave quite differently from db's because they do have spatial dimensions. Furthermore Coyne and Cheng think about varying energy levels for the individual little black holes, while in the db theory db's have an infinite cuvature, not a specific energy.
  9. On edit 2: The original article 'About dark matter and the nature of elementary particles is full of errors. Only version 1_8.2 is already a lot better so if you want to read this manageable version please read version 1_8.2. For the version with the least errors and the most complete information I recommend reading 'Metric Science'.
  10. I hope there will be serious answers. And if any questions posed, I hope I can answer them in a proper way.
  11. Thanks for the interest! The original article (About dark matter and the nature of elementary paricles) was published on November 20th 2016 but was in hindsight a very rough draft of the later article 'Metric Science'. In 2017 a few subhypotheses have been worked out. 'About dark matter and the nature of elementary particles' and the subhypotheses from 2017 have been compiled to the 'Metric Science' article which was published on the 21st of January 2018. I posted it myself once in the alternative theories section of sciforums: http://www.sciforums.com/threads/theory-of-everything.162280/
  12. Since there is not any response so far to the article 'Metric Science' it might be that there is no interest. I'm aware it's a rather unusual piece of work, trying to rewrite physics is not quickly appreciated, let alone taken seriously. If you do want to read the about the theory of the dimensional basic and its implications one could read 'Metric Science'. So to make it even more easy, it's a single PDF booklet free for download, about 50 relevant pages with text and images concerning the theory directly, the total document has 112 pages, this is including patents and computer source lis
  13. The accompanying article is called ‘Metric Science’ and it’s about a hypothised particle called the dimensional basic and it’s consequences when exisiting. Well, up to you if you even have the stomach to read it, but I would be very thankfull. Feedback is very welcome. I do give you the first paragraph of the article, maybe it will catch your interest: In this article a particle is being presented that explains all known forces of nature. The particle has no dimensions, it is a dimensional basic particle. Hence it gets the following name: 'dimensional basic' (db) particle. The core of this
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