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Preferred Frame Geometry


Ver

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Have not posted for a while-- rusty.

I have been pottering with some of my old preferred frame geometry and have worked out a formula directly from it.

The formula is for time dilation due to speed. 

I am asking for any persons interested to check out its accuracy against the correct formula please and if it works and there is any interest I will explain the geometry which uses a c based absolute datum.

                                                     Time dilation is the square root of c minus the frame speed squared. (c is1).

This geometry can be drawn to scale on A4 and I believe it is now easier to understand.

      Ver

 

 

 

 

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