A new form of entertainment
Posted 16 January 2003 - 07:23 AM
In adventures you take control of a certain character and you have to talk to other characters, find and collect items, and use them in the right way in order to proceed through the story. There have been a lot of science fiction and fantasy stories told through adventures, and some of them would even make 12 monkeys look pale in comparison.
I write a magazine about adventure games, called The Inventory. You can see more information about that in www.geocities.com/theinventory
If you think the information sounds interesting you can download it from the front page of Just Adventure (www.justadventure.com). The magazine is in PDF format and you can download it for free.
Believe me, adventures are a whole new experience because you are not just watching the story, you are living it yourself in the most immersive way imaginable.
Posted 16 January 2003 - 04:18 PM
me and my friends evolved from the dice and manuals to a faster-paced form of basically interactive story-telling.
Posted 20 June 2003 - 12:03 AM
I doubt you will even get an inkling of how fun this was when computers ran at 1 mhz and had 48 k of memory (including display memory) total.
The only thing close to them now, which I am aware of, are some games by Red Orb, called Myst, Riven and Myst II. I suspect the parody on these called Pyst is similar. They are not quite so linear in their play, much more intricate with their puzzles, and I find the graphics and sounds amazing. Of course I still enjoy the "if it moves, shoot it!" type of games too.
Posted 24 June 2003 - 05:16 AM
That said, I think "Day of the Tentacle" (think it was LucasArts) for the PC was truly hilarious.
I've never been into role playing games, so I am not the right person to comment on dimitris magazine. Anyone else?